As if you weren't enough of a boring, apathetic crypto-fascist with no credibility,
go purchase and strap on a goofy-looking scuba mask phone combo -
so it can wither the remnants of your mind like a dehydrated minneola
The very same industry that creates and sells VR and AR technology claims that there is no direct evidence
to suggest that AI reality is inherently harmful to human
brain development
- or that it is being used to replace reality for users by reconstructing images
perceived by the brain in
real-time...except, multiple medical and science journals have extensively documented several reports of users having Motion Sickness, Disorientation,
Prolonged lack of Physical Coordination, Eye Strain/Fatigue and Musculoskeletal Discomfort.
The mismatch between visual input and physical movement has also been known to cause nausea, dizziness, disorientation and vertigo.
So...yea. That would actually be a direct link.
Concerns about AI and Virtual Reality
Immersive Technologies: Unhinged tech companies (meta, xAI, AWS) are heavily investing in virtual reality (VR) and augmented reality
(AR), aiming to create highly immersive environments. While these
technologies have potential benefits, such as enhanced learning
experiences and remote collaboration, they also raise substantial concerns about
overuse and reliance, which could impact brain development,
especially in younger users.
Neuroplasticity: The human brain is highly
adaptable, and excessive exposure to artificial environments could
potentially alter normal neural development, particularly in
children and adolescents whose brains are still developing. Some
researchers worry about issues like attention span, learning
capabilities, and even the ability to distinguish between virtual
and real worlds if these technologies are overused.
Mental Health: There are ongoing discussions
and studies about the potential impact of prolonged use of VR and AR
on mental health, including issues like increased anxiety,
addiction, and social isolation. These concerns apply to immersive technologies in general.
Reconstruction of Brain Images: The concept
of reconstructing images perceived by the brain in real-time is a
complex field involving brain-computer interfaces (BCIs) and neural
decoding. While there have been advancements in understanding brain
waves and reconstructing visual information, this area should never be applied in mainstream
consumer technologies, for seemingly obvious reasons.
Yes. This is exactly what it looks like. A small, coin-shaped chip that sits flush with the skull,
covered by skin that works exactly like a port or a jack or a fob,
that would supposedly allow you to control things from your brain, but will more than likely
allow your brain (or what's left of it) to be controlled remotely.
Neuralink is a "elon musk" related project (I know, I'm laughing too)
that is supposedly developing a fully implantable, brain-computer interface (BCI)
designed to allow people to control computers or mobile devices with their thoughts.
A robot surgically places a small, coin-sized device (called "the Link" or N1) under the skull,
inserting tiny electrodes directly into the brain to read neural signals.
So, good news/bad news. The bad news is, this type of device is ideal for eugenics, population control, demography, white supremacy, the re-institution of slavery, human trafficking and child molestation.
The good news is:
A. It probably won't work; elon is a complete fraud among other things.
B. By the time it is available for wealthy rapists to have it installed, the US will be in the midst
of an economic collapse and de facto civil war, so there will be bigger fish to fry.
Having said that, China is already working with BCI. StairMed, a successful version of anything elon would do, has successfully tested BCI technology in monkeys and plans to expand to 30 to 40 people in 2026, then register it for commercial use in 2028. I saw a video recently of a monkey doing some sweet kung-fu moves, I'm guessing he probably had one. But that still raises ethical questions. I mean, he might have given his consent via sign language, but it's more likely that they just tackled him and someone held him down while someone else squirted his brain up with electrodes. Nah, I'm just playing. I'm sure a robot implanted it. China has awesome robots. China please give me a robot.
Having said
that, how awesome would it be for a submarine full of kung-fu monkeys to float up the Potomac and hop out on groups of politicians and seriously waste them, ninja style. What are they gonna do, charge a monkey with murder? Good luck with that. (By the way, if you're thinking about trying to copyright/trademark the kung-fu monkey idea for a film, don't bother. I already did. But if you would like to collaborate with me on writing it, email
indiefilmgroups@gmail.com.)
Available Data
Research on VR/AR Impact: "Studies" have shown
mixed results on how VR and AR affect cognitive functions. "Industry" research indicates potential benefits in spatial awareness and
empathy, while independent research highlights risks like decreased physical
activity and potential strain on mental health.
Brain-Computer Interfaces (BCIs): Some companies have explored BCIs, which involve direct
communication between the brain and computers. While this technology seems promising on paper for
medical applications by companies who can legitimately get it to function properly (China), it should be stressed that leading neuroscientists (Europe) have warned that these technologies should never be widely used for altering or reconstructing perceived
reality.
Ethical and Societal Concerns
Privacy and Data Security: Using AI to
process and potentially reconstruct brain signals raises significant
privacy concerns. The collection and interpretation of neural data should be handled with strict ethical standards to prevent misuse (but it isn't, and it won't).
Regulation and Oversight: As these
technologies evolve, there is a growing call for regulatory
frameworks to ensure they are developed and used responsibly,
minimizing any potentially harmful impacts on users (which as of now has gone unheard).
There are legitimate concerns about the
psychological and developmental impacts of immersive AI-driven
experiences. However, tech companies who make billions in profit by exploiting people with high social anxiety and no self-awareness continue to claim that there is no conclusive data that specifically targets these technologies as particularly harmful...because that is how the Science-for-Profit model is designed to work. Just ask the tobacco, sugar, alcohol, Pharma, plastic and meat processing industries. They will tell you everything is totally frozen peas because they done done the studies their own self, and they have determined it's all good, so don't even trip.
(official paid research terminology)
A concentration of ongoing
research and ethical considerations will be crucial
as these
technologies continue to develop, but that is not going to happen.
Because: capitalism + stupidity = your dystopian future.
In my opinion, if someone wants to use this technology recreationally, I say go ahead.
Your brain is probably already turning into mush anyway. People who have better sense aren't even considering using it, believe me. So go ahead and knock yourself wobbly. It's not like you're going to buy a house or pay off your student loans. You may as well go out happy.
I think that is the same reason why ancient soldiers used to get super high before they went into battle. That way, when they were lying on the ground disemboweled with testicles missing and arrows through their face, they didn't feel like as much of a fool. The difference is, they didn't have much of a choice, but you do.
Skip Pulley
Editor in Chief
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